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Spawn scaling – work together (even with people you don’t know) to get more loot and XP: mobs get harder and give better gains when you bring more people.Meaningful alignment – going red is a choice, but one that will make things much harder for those who dare kill their own kind.Titles – you can choose how you want to specialise in the available skills with up to 5 different titles (think of this like a skills soft cap).Armour traits – different armour types provide different potencies, and you can mix and match to suit your own playstyle.
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Dynamic harvesting – the further you are from safety, the better drops you’ll be getting.Mount inventories – to help you carry your gear, loot and wares.Local banking and marketplaces with a global gold account.In short: a lot – and more changes are coming. So what’s changed from the original Darkfall? And the changes its new developers Ub3rgames have brought to the game have already gone a long way to fix some of the original’s problems. The graphics might look outdated now, but the gameplay remains superb. We’ve had amazing times as a clan in Darkfall – it even kicked-off our regular London/Leuven meet-ups because of the game’s social nature: we win and lose ingame together, after all.
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And why? Because it’s the only game we’ve ever seen that’s got high-skilled FPS PvP, massive clan and alliance warfare, politics, war-mongering, spying, diplomacy, crafting, trading and PvE – all in the one place. To date our members have spent some 6 years playing it in its various forms. Aventurine then morphed it into the often-criticised Darkfall: Unholy Wars, and struggled to return that game to Darkfall’s heady glory days of 2009-2012.įor Lux Arcana, Darkfall represents the gaming franchise we’ve followed the most. Ub3rgames – the game’s developers – have confirmed that Darkfall: New Dawn will launch on 26 January 2018 – and Lux Arcana will be there! What is Darkfall: New Dawn?įor the uninitiated, Darkfall: New Dawn (DND) is an FPS-MMORPG set in the high-fantasy, vast, un-instanced world of Agon. The Darkfall franchise was originally launched by Aventurine Studios (a totally different development team) in 2009, with Darkfall Online.
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